![NavalArt](Admin/uploads/IMG657bfcc8b21278.75032423.webp)
![игра на русском языке](images/2n.png)
NavalArt
- Release date: Jun 20 2018 2018
- Developer: Rigidbody
- Genre: Indie, Simulation, Shooters, Strategy
update details
Gamers in NavalArt will have to create their own warships, which can be worked out to the smallest detail. The project was created to simulate a variety of vessels that can subsequently be taken out into the open waters of the ocean or sea to conduct test tests. It will be possible to equip ships with a variety of elements, weapons and other components that are necessary for safe movement across the stormy seas.
Users in NavalArt will have to immerse themselves in an indie sandbox, where they can build, design and test the physics engine . You will gain various experiences in creating a vessel, which in subsequent stages can be put out on the water and tested. Players will act as an engineer, designer and commander at the same time. You will have to take your fleet into battle, testing weapons and protective systems with navigation equipment.
You will have to spend most of the time at the docks, forming an ideal and balanced example of a combat destroyer. It will involve painstakingly swapping parts, moving and adjusting many parameters that can be fine-tuned by the user. Gamers need to hook anchor chains, weapons (torpedoes, armor-piercing shells) and many other elements that are present on the hull. Then you need to fight the AI, going through the single player campaign or going to quick battle mode.