Antivine
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Antivine is an isometric casual puzzle game with adventure elements. Featuring cartoonish 3D graphics in low poly style and 6 chapters divided by acts with 8 stages each act comprising one riddle each, you must explore locations, converse with characters, solve riddles and reach specific points on a map in order to complete its completion. Controls were specifically created with mouse in mind allowing rotation of camera view while changing viewing angle allows one to spot hidden switches which must be activated via platforms and bridges before pressing hidden switches activate platforms or bridges and bridges! Over time new gameplay mechanics were slowly introduced gradually expanding puzzle diversity!
The plot follows the adventures of a boy suffering from his uniqueness. After reaching maturity, branches begin sprouting out from his body which eventually turn into trees as time goes on and eventually die. A god named Treeman lives across the planet may offer help and this young hero embarks upon an epic quest in search of him as well as understanding where his roots lie; during which journeying there he meets up with an unfortunate young girl who lost all her memories through unfortunate circumstances and learns something surprising along the way about himself; all while raising themes of coexistence between man and nature and discrimination that bring audiences into your hearts!