![IDEA](Admin/uploads/IMG65c1d472c49085.67112879.webp)
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IDEA
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IDEA is experimental with a top-down view. An indie project can be classified as a puzzle game. The gameplay in it is concentrated on exploring the area, solving puzzles, overcoming obstacles and distances. The title is designed for single playthrough only. The video game follows the journey of an idea, depicted in the shape of a light bulb. It moves along scanned maps of real-life modern cities. Locations were scanned in 4K resolution. They are divided into screens. In this case, movement between screens occurs without loading. The goal of the relaxing gameplay is to reach your destination. If the user loses, he will be able to leave a message for other gamers before trying again. And they will be able to read these thoughts if they find themselves near the place where he failed.
The controls in the IDEA video game are designed for use with the mouse. Movement occurs from top to bottom, and is carried out by holding buttons and dragging the cursor. Movement is affected by gravity. The player here controls the light bulb contained in the bubble indirectly. The user can create impulses near her in order to use them to force her to move in the direction he wants and jump over certain obstacles. However, you cannot spam shock waves here. The gamer is also allowed to clear the path. But they don’t allow you to use this ability endlessly here either. In addition, he can collect periodically encountered icons.