Singularity
- Release date: Jul 1 2010 2010
- Developer: Raven Software
- Genre: Action , Shooters , Adventure
update details
A first-person shooter with horror elements, Singularity tells two stories at once. After World War II in the USSR, in order to keep up with the world powers, Stalin began developing Katorga-12. This is a research center on one of the hidden islands of Kamchatka. It was used to develop the E-99 resource, called Golmium in the game. The scientists who worked together with Barisov were forgotten, while the leader, Viktor Barisov, was awarded all sorts of orders and many awards, but after the change of power, the country’s ruler accelerated the development of the E-99, which caused the most powerful singularity ejection in history .
Our hero in the present tense - 2010 - flies in a helicopter into the territory of Russia, after which a failure occurs in the electrical system of the car and it falls. The survivor finds himself on a desert island and tries to connect with his squad, but sees people fleeing from the epicenter of events; one of the people running towards him, Professor Demichev, mentions the end of Katorga-12. The story about mutants begins.
Element-99 gave rise to the story of the survivors on the island, who fought with the ghosts of those who had already been carried away by a terrible epidemic. The atmosphere on the island is the darkest, so the main character - the American fighter Renko - will have to fight against monsters almost alone, sometimes with his friend Devlin.
From the arsenal of weapons we have all Russian machine guns and rifles from the 1950s, as well as the latest developments as of 2010. There is also an MVP in the game, which was developed by Barisov. It has 5 functions. The first is the age of the object or person. You can send a thing or person to the past or future, make them old or rejuvenate. Using impulse - in hand-to-hand combat is replaced by a directed release of energy. Chronoscanning - detection of traces of MVP use. Freeze - creates a vacuum inside the playing field, which slows down time within itself. Going back in time - rolls back the game system, but can take us back a few minutes.